Planar Ally 5e (5th Edition) in D&D
A spirit from another world seeks your help. A demon prince, a god, or another being of cosmic power ought to be recognized by you. A creature loyal to that entity will resource you by sending one of its celestials, elementals, or fiends to appear in an unoccupied area of your range. Even if you do not know the name of a specific creature, you can incorporate that name into this spell when you forge it to request that creature.
Allied 5e
The creature has no obligation to behave in a unique manner when it appears. In exchange for payment, you can ask the creature to serve as a carrier, but it is not required to do so. Projects can range from simple (fly us across the chasm, or assist us in a fight) to complex (spy on our enemies, or defend us during our foray into the dungeon). To purchase its services, you must be able to communicate with it.
- The interview lasts ten minutes.
- A 60-foot range is required.
- There are two parts: video and sound.
- Immediately.
- Class: Cleric
A variety of payment methods are available. A celestial might request huge donations of gold or magic objects from an allied temple, while a fiend might request a living sacrifice or a gift of treasure. A quest undertaken by you could change the carrier of some creatures.
The creature returns to its domestic aircraft after completing the task, or after the agreed-upon period of service expires, if gorgeous to the mission and if possible. The creature immediately returns to its domestic plane if you cannot agree on a price.